01Game direction and development
Turn an idea into something playable.
Rules, prototypes, interaction, and balance adjustments for browser games and experiences.
Merino Kobo / For companies and production teams
Games, illustration, video, and articles. We listen to the purpose first, then define the production scope and next steps together.
01 / What we make
A single discipline or a mixed project can work. We confirm responsibilities, schedule, rights, revisions, and delivery format before starting.
01Turn an idea into something playable.
Rules, prototypes, interaction, and balance adjustments for browser games and experiences.
02Make the character memorable.
Character design, key visuals, Live2D-ready art and modeling, emotes, and game illustration.
03Give the work a form people can discover.
Concepts, structure, production, and collaborations featuring Merino-chan.
04Make the message worth reading.
PR and commissioned articles for note, product introductions, and production stories.
02 / How we work
Tell us who it is for, where it will appear, and what you already know.
We confirm feasibility, deliverables, quote, timing, revisions, rights, and currency.
After agreement, we create the work and set the review moments together.
05 / More evidence
Game / awardMechanical Goat directed the game and balance; Pinion created the character art and playtested it.
See the case study ↗
Video / PRA real production example connecting hands-on work with a clear introduction.
See video and PR work ↗
Illustration / Live2DSee key visuals, Live2D-ready art, modeling, and streaming assets by Pinion.
See illustration work ↗